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Channel: Questions in topic: "gun"
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C# How to do smooth movement to scope

I wanted to know how i can make it when i am in hip cam i can go to sights cam which i put the position of instead of as another camera. this is what i put: Screen.showCursor = false; Vector3 hipCam =...

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Gun with ammo help

I need help with my gun script. I have been searching all over the internet but have not been able to find any help. I have the gun working fairly good but when I try to make my bullets change then it...

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Setting bullet instansiate direction? help?

Hello, I'm making a medieval first person shooter, similar to the usual FPS but a magic wand instead for a gun, fireballs instead of bullets. The fireballs are not as fast as bullets, so creating a...

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Do I have to have the animation with the gun?

I am making an animation with blender and i already made the gun but i wanted to know if i have to make the animation with the person holding the gun or do i attach it to his hands with codes in unity3d

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Problems with Classes...i think

Yeah, so I'm just trying to grasp the concept of classes, so bear with me. I have these lines of code in my scripts. I want to make a class of gun attributes called Gun. Then I want to make a variable...

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Change Gun Fire Rate

Hi, I am trying to make a gun shoot 14 bullets a second. I have tried many codes, but the only that will shoot at all. One will shoot one bullet every frame, and the other will shoot one bullet a...

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Bootcamp destroy a Enemy

Hi I downloaded the Bootmcamp project and I want to made a enemy witch can be destroyed with the machinegun, but I dont know how to detect the projectil of the gun(it hasnt a collider)(I think they are...

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Unity Animation doesn't work at all?

I have a gun that has multiple animations. An Idle, a Walking, a sprint, and an AimDownSight. Whenever I set the animations for Idle and Walking they work flawlessly. The second I start trying to use...

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C# How to have a gun select

Just wanted to know how i can have a gun select spawn the correct gun when i pick it in my loadout. what i have so far is: if (GUILayout.Button ("Change Guns")) { if (GUILayout.Button ("Pistol")) { if...

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C# How to have weapon pickup

I wanted to ask how i can have weapon pick up when i go over the weapon

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what does a gun shoot java script look like

i am very new to coding and was wondering what a java script gun shoot script would look like and how i would use it?

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Get the Guns by Character

i have a gun and character. What can I do to get the guns by Character

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Aiming down gun scope

I need to know how I can get my gun to aim down the scope so I can get more accurate shots. First part as a sniper aim with zoom in when aiming. Second as a normal machine gun aim. If anyone could help...

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Light Ignores Layer !!!

I have a problem with my lighting in my FPSGame. I created a new camera and a new layer to prevent weapons from going into walls. The problem is, that whenever I go into a shadow area, the gun wont...

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Need help with my gun movement script

So I have been following a tutorial series by ETeeski Tutorials, and I got stuck on fps 1.8. AKA scripting a basic gun with weight. This is the script: #pragma strict var cameraObject : GameObject; var...

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Understanding Gun Scopes & Fov

I'm working to create a semi-realistic weapon simulator prototype. I am not asking for any code on "Sniper scope zooming", as that has been asked numerous times before. At the moment I'm trying to...

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Adding force to a Rigidbody with Raycast

Hello i need help with adding force to a rigidbody through a raycast i have tried many tutorials but i cant seem to make them work with my script here is my script var Power : int = 18; var CurSpawn :...

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Real gun range and rigidbody.addforce power?

Hello! I want to make my FPS game as accuratly as possible. How can I make the rigidbody.addforce so that it would be like a real gun? Like how what should I make the addforce integer to be in order to...

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Setting bullet instansiate direction? help?

Hello, I'm making a medieval first person shooter, similar to the usual FPS but a magic wand instead for a gun, fireballs instead of bullets. The fireballs are not as fast as bullets, so creating a...

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Automatic gun sound freaking out

Hi, I have a serious problem, whenever I try to fire my gun in unity the sound plays as it should and that, but after 5 seconds or so the sound starts to freak out, and I have no idea why. Here's what...

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