Hi,
I was wondering if it would be a better idea to instantiate a bullet projectile from the camera in the forward direction of the player, directly to the dynamic crosshair, or if it would be better to instantiate it from the gun itself. I prefer to launch it from the camera but, will this give me any problems/difficulties in the long run, like later on? Thanks
[Edit] I also have a muzzle flash/firing animation so it does look convincing. The bullet cant be seen either (bullets don't get seen anyways.)
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