Hi, I'm working on a 2d game where the player holds a weapon and aim /flip with the cursor.
When the player is flipped, the rotation / aiming with the mouse isn't fluid anymore, the player is not able to do a full range of rotation.
Can someone help me with that ? See script below
[Weapon Controller Script][1]
[1]: /storage/temp/191737-weaponcontroller.txt
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