I made a shooting script but when I shoot the gun it shoots really fast and it shoots a lot of bullets at once. I only want it to shoot one bullet every time. Here is my script.
using UnityEngine;
using System.Collections;
public class Shoot : MonoBehaviour {
public Rigidbody bulletPrefab;
public Transform spawnPoint;
public int speed;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if(Input.GetKey(KeyCode.Mouse0))
{
Rigidbody bulletInstance;
bulletInstance = Instantiate(bulletPrefab, spawnPoint.position, Quaternion.identity) as Rigidbody;
bulletInstance.AddForce(spawnPoint.forward * speed);
}
}
}
And could somebody tell me how to make it where the bullet doesn't go on it's side. When I shoot the bullet goes forward but the bullet will face down.
↧