Hi!
I am currently making a puzzle solving FPS where 1 ability is to STOP TIME.
When you stop time there is one issue, bullets that you shoot when time is stopped remain
stopped after you resume time, they don't continue going forward (their velocity is close to 0)
But if I shoot a bullet and then stop time (after I shoot bullets) the bullets I shot go
the same velocity when time is resumed. Basically bullets don't return to going quickly
when time resumes if I shoot the bullets WHILE TIME IS STOPPED.
pls help and thanks //nativenoah895
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