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Reload a gun in VR with motion controllers

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Hello, I have a question. I want to implement reloading in my shooter game in oculus with oculus touch. I want it to be somewhat gunstringer (xbox kinect) game style. shake to reload. I am trying to get linear velocity of the mesh attached to controller and check speed difference with previous frame and if it crosses a threshold I start reloading. But its not working fine. I've two questions, 1 How most of the VR games do it? 2 How should I do it?

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