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Raycast hits player when looking down

Hi, I made a few weapons in my game that use raycasting, blah blah, particles and a bulletshole spawn where the raycast hits. But there's a problem that I can't seem to fix. As you can see in the video linked below, every time I shoot down, a bullet hole appears where my camera is. (https://youtu.be/sUVtZm__afU) I've checked everything and made sure there were no colliders blocking the way, but it's still hitting the camera every time I look down. Does anyone know what might be causing this? Thanks

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