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dynamic_bitset.test bit out of bounds

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This is my script for having a gun aim, and then unaim. I don't see a problem with it but it gives me this error above. This is my script #pragma strict function Update (){ if(Input.GetMouseButtonDown(KeyCode.Mouse1)){ animation.Play("1911aim"); } if(Input.GetMouseButtonUp(KeyCode.Mouse1)){ animation.Play("1911unaim"); } }

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